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Study at Falmouth University

Falmouth, United Kingdom

Computing for Games
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Computing for Games

Bachelor of Science (Honours) at Falmouth University

Programme details
Degree: Bachelor of Science (Honours) (BSc (Hons))
Disciplines: Game Design
Computer Science
Game Development
Duration: 36 months
Study modes: full-time
Delivery modes: on-campus
University website: Computing for Games

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Description:

Master the skills needed to shape the games of the future by studying games through the lens of computer science. Building upon industry-standard software, you’ll implement new tools to extend what is possible with existing engines and programme games that push technical boundaries.

You'll collaborate with other students in the Games Academy – from animators through to sound designers – to develop a multi-disciplinary approach with creativity at its heart. By the time you graduate, you'll be confident in pursuing a career in software development, in the games industry and beyond.

You will:

  • Get under the hood of video game engines like Unity and Unreal while learning a range of programming languages like C#, Python, and C++
  • Engage with the latest technologies, including procedural content generation, cloud systems and mixed reality to develop broadly transferable skills
  • Blend art and science while developing teamwork and communication skills that are highly desired in the industry
  • Develop an 'optimisation mindset' by learning to work within platform constraints
  • Make games collaboratively with artists, animators, composers, designers, writers and other programmers

What you'll learn

You'll concentrate on programming in multiple languages, including C++, as well as software engineering, project management and technology. By studying industry-level software development methods, and focusing on collaboration, creativity and enterprise, you'll equip yourself to make and sell original games.

How you'll learn

You'll learn in an environment mirroring the industry, with technical workshops and tuition boosted by collaborative, studio-based projects. Individual and group projects with students from other disciplines will be key to your development. You'll create software, devise new applications for computing, generate solutions to technical problems, and develop novel and appealing games.

Facilities

  • Large studio equipped with state-of-the-art game development studio.
  • Specialised computing hardware for game development, deep learning projects, motion capture, and immersive experiences.
  • Standard packages used in software development for the games and visual effects industries, including Adobe and Autodesk suites.
  • Attached lab committed to staying at the cutting edge; featuring AR/VR/MR (XR) equipment including HoloLens, HoloLens 2 and Oculus Quest 2.
  • XSens MVN Awinda motion capture suits.
  • Attached lab with access to PS4 development and testing kits.
  • Access to a variety of game engines, including Unity and Unreal.
  • Studios open late during term time.
  • Access to free software via Microsoft Imagine.

Learn more about this Bachelor programme

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