|Degree:||Bachelor of Arts (Honours) (BA (Hons))|
|University website:||Game Development|
Join a community of people who have a real passion for games. From day one, you’ll work as you would within a team in the industry, developing your own games. You’ll replicate professional practice, learning in a range of environments to discover your specialism and prepare for the career you want.
You'll learn how different specialisms work together, how to work effectively in a team and to develop the role you play in it. These courses simulate how industry operates, in a studio environment that's built to mirror a real games development studio.
Graduates from this course have started their own game development studios, and gone on to careers as artists and designers at major game studios like Creative Assembly, Supermassive Games, Rare, King and TT Games.
You'll get a feel for all the skills and disciplines in game development, before specialising in one of six routes – but you'll have the flexibility to change your route at any point during your first year. You'll then progress from small tasks to games with a more challenging scope as you take on team-led projects.
You'll create original games through group work, professional practice and Game Jams. You'll also develop practical skills through practice-based workshops, and learn to evaluate and improve your work through group tutorials, crits, and individual tutorials. Regular learning will come from lectures, seminars and our Virtual Learning Environment.
If you enrol in Design, Programming, Art or Animation, you'll share specialist first-year modules with other Games Academy courses. As the course progresses, you'll move from 2D to 3D and shift your focus to project teamwork.