|Degree:||Bachelor of Arts (Honours) (BA (Hons))|
|University website:||Game Art|
Join our Game Art degree and develop your creative capabilities while honing the skills you’ll need to make it as a successful artist in the games industry. You’ll study game art principles alongside traditional art practice, building your expertise to contribute to a major game development project in your second and third year.
As a game artist, you'll be joining one of the fastest growing sectors of the games industry, and be in higher demand than ever before. On this course, you'll work within game development teams and graduate as a skilled, industry-ready game artist.
You'll explore the principles of game art in the context of traditional art practice, combining subjects like landscape painting with advanced Photoshop, concept art with critical analysis, and life drawing with 3D modelling. We'll also build your expertise in concept, character and environment art, agile project management, and development pipelines and processes.
Focused on industry practices, much of your learning will come from working in game development teams – devising and developing real games using real-world practices.
You'll learn through lectures, seminars, workshops, group and individual tutorials, and tutor and peer feedback on your work. Our guest lecture series is your chance to hear industry professionals talk about their work, their approaches, and the lessons they've learned.
As you progress through your Game Art degree, you'll focus and develop a distinctive practice. With your basic skills in place, you'll be able to work and experiment within game development teams – meaning you can apply your practice to professional game making.